Main objectives of the project

  • Develop a mental wellness toolset for self usage, including online computer games, tailored for various kinds of elderly people.
  • Measure and visualize mental changes, tendencies in an entertaining way.
  • Give indications (warnings, alarms, reports) to the elderly persons, their relatives, friends or carers.
  • Develop a scientifically sound methodology for the measurement and data evaluation, which is also prepared for the clinical validation of this methodology.
  • Build a multinational mental wellness community backed with a multilingual website.
  • Create multilingual content for the mental-wellness multinational community, including online community games, advices, online forums etc.
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